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Connected Games Final Update

Greetings, fellow gamers! It's time for another update on our exciting multiplayer game project, Robomonks. In this blog, I'll be sharing...

Connected Games Update - II

I'm here with another update on the development of our proposal for a multiplayer game. I talked about the project's beginnings and my...

Connected Games Update - I

Hello once more! I'm eager to share with you the most recent information regarding the game design process and my involvement in the...

Connected Games - Team Robomonks

Project Initiation An fascinating task is starting a project for a multiplayer game. It's crucial for game designers to develop an...

"Current" - An impulse based game III

Just to recap, from the previous iterations we have a narration which had: Character backstory with defined purpose Introduction to game...

"Current" - An impulse based game II

Continuing from the last blog, we as a team defined a few steps we needed to get a grip on the character, the world and game settings,...

"Current" - An impulse based game I

The objective was to create a game design document and a prototype based on the theme of “impulse”. Design Process Ideation As a team of...

Journey: A Game Design Study

The game "Journey" was created by thatgamecompany and released by Sony Computer Entertainment to rave reviews. Since its 2012 release,...

"Anti-Virus": A Digital Prototype

This week, me and my team "Endgame" (as we call it) worked on a digital prototype game called "Anti-Virus" based on the theme "personal...

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